Godot AI Suite
Devlog
- September 05, 2025 by MarcEngelGameDevelopment3#ai, #ai-tool, #Automation, #game-development, #Godot, #plugin, #tool, #workflow, #addon, #agentDevLog: Godot AI Suite 2.0 - From Co-Pilot to Agent Hey everyone, Today marks the biggest evolution for the Godot AI Suite since its inception. Version 2.0 is here, and it fundamentally changes how yo... Continue reading
- August 09, 2025 by MarcEngelGameDevelopment#ai, #ai-tool, #Automation, #game-development, #Godot, #plugin, #tool, #utilities, #workflow, #addonHello everyone, today i am releasing Godot AI Suite version 1.3. What is new? To help those of you with large projects, where the Masterprompt.txt is getting too big for some LLMs context windows, the... Continue reading
- August 02, 2025 by MarcEngelGameDevelopment#Godot, #Tool, #addon, #plugin, #ai-game-dev, #update, #prompt, #library, #ai, #game-devHey everyone, I'm thrilled to announce that Version 1.2 of the Godot AI Suite is now live! This update is all about making your interaction with AI assistants faster, more creative, and more powerful... Continue reading
- July 29, 2025 by MarcEngelGameDevelopment#addon, #ai, #ai-tool, #Automation, #game-development, #Godot, #plugin, #tool, #utilities, #workflowA new button was added to the Editor. It opens a settings window, where you can customize which parts of your project should be included in the Masterprompt... Continue reading
- July 27, 2025 by MarcEngelGameDevelopment#Update, #.NET-supportThe addon is now compatible with .NET/C#. All .gd and .cs files will be exported... Continue reading
- July 27, 2025 by MarcEngelGameDevelopment#Godot, #Tool, #Addon, #Plugin, #AI, #game-dev, #ai-game-dev, #exmapleI uploaded a free example file... Continue reading
- July 27, 2025 by MarcEngelGameDevelopment#Launch, #Godot, #AI, #Game-dev, #Addon, #Plugin, #Ai-game-dev, #ToolHey everyone! So, I have been using AI more and more to help me with my solo game dev journey in Godot. It started as a small experiment, but it has led me to create a tool that I now use all the time... Continue reading